Draft a squad, then watch it brawl. Every michi belongs to a tribe, and two of a tribe - four for the big tier - buffs every michi in it, which is why the biggest statline is not always the right pick. Tower gains health, Blade gains attack, Divine mends the squad mid-fight, and Chaos trades health for attack.
Winning a round pays catnip. Spend it between rounds on training, feeding, rehoming a michi you regret, or rerolling a draft. Every fifth round is a boss, and beating one lets you pick a relic that lasts the rest of the run. Three squad wipes ends it. Your score is rounds won.
Draft four michi, then fight. Match tribes for bonuses, spend catnip between rounds, and take a relic off every boss.
0New personal best!