Draft a squad, then watch it brawl. Every michi belongs to a tribe, and two of a tribe - four for the big tier - buffs every michi in it, which is why the biggest statline is not always the right pick. Tower gains health, Blade gains attack, Divine mends the squad mid-fight, and Chaos trades health for attack.
Winning a round pays catnip. Spend it between rounds on training, feeding, rehoming a michi you regret, or rerolling a draft. Every fifth round is a boss, and beating one lets you pick a relic that lasts the rest of the run. A squad holds six: once it is full, a new pick swaps one out, or you can skip a pick for a little catnip. Three squad wipes ends it. Your score is rounds won.
Draft four michi, then fight. Match tribes for bonuses, spend catnip between rounds, and take a relic off every boss.
0New personal best!